Huh? What? I don’t understand…
Tired of you interface? Thinking of making some changes? InterfaceLIFT is the place to start. InterfaceLIFT is a source for graphical user interface enhancements for Mac OS X, Microsoft Windows, and Linux. They specialize in desktop wallpaper, icons, themes, and news with a focus on community. Click here to go to the website. Happy InterfaceLIFTing!
With all these small “turn XP into Vista” goodies roaming around the Internet, who needs Vista, anyway? Here’s another “XP to Vista” post showing you how to integrate Vista’s taskbar thumbnail preview into XP.
All you have to do is install a little piece of software called Visual Task Tips. Visual Task Tips is a lightweight shell enhancement utility. It provides thumbnail preview image for each task in the Windows Taskbar, as seen in Windows Vista. And guess what? It’s free! Click here to download it. Enjoy!
Blu-ray and HD DVD have pushed the limits of optical storage further than anyone thought possible. But a new technology has emerged which makes the Blu-ray look like a diskette. Mempile in Israel says it’s able to fit an incredible 1TB of data onto one “TeraDisc” which is the same size as CDs and DVDs. That’s 20 times the capacity of a maxed-out dual-layer Blu-ray disc.
The incredible capacity achieved using this new technology is made possible by employing 200 5GB layers, each one only five microns apart. The discs are completely transparent to the red lasers which are used in the associated recorder.
Prototypes have already been made to store up to 800GB of data, and Mempile says it will crack the 1TB barrier before moving on to build 5TB blue laser disks.
Dr Beth Erez, Mempile’s Chief Marketing Officer says that the first 1TB disks have a lifespan of 50 years and could be on the shelves in two to three years.
“The TeraDisc is made of a material which is highly responsive to two-photon writing and reading. This allows us to write anywhere in that we can focus a red laser onto the disc, e.g. multiple layers,” Dr. Erez told TFOT.info.“However, many other properties of the material have to be optimised to allow this to work properly. Especially the written points, and written layers have to remain transparent after writing, without which it would be very difficult for the reading process to see the 200th layer through 199 written, non-transparent layers.”
“When a red laser is focused to a small spot inside the TeraDisc, we can choose whether probe the state of this material (reading, low power) or alter it (writing at higher power). This is very similar to the way a regular CD-R works, except for the fact that this is now done in 3D,” she said.
It’s hard to imagine that a disc format not invented by one of the world’s big technology firms could become a future industry standard. But it’s perfectly conceivable that these discs might one day be used in libraries to archive digital copies of books and so forth.
On a 1TB disc, you could store:
According to an online survey by Valve Software, only one in fifty players who access download service Steam has a DirectX 10-compatible graphics card and Windows Vista installed. In an interview with heise online, Gabe Newell, president of Valve Software, said that Microsoft made a terrible mistake releasing DirectX 10 for Vista only and excluding Windows XP. He said this decision affected the whole industry as so far only a very small percentage of players can use DirectX 10.
When developing cross-platform games which are also released fo Xbox 360 and Playstation 3, developers look for the smallest common denominator. And since neither Microsoft’s nor Sony’s new consoles support Shader Model 4.0 for DirectX 10, only few games use it, he said.
In addition, Newell bemoaned the increasing lack of input device diversity in PC gaming culture. He would like to see controllers like the Wiimote or the Guitar Hero guitar, but since DirectX support for devices like these had increasingly been reduced over the last few years, developers didn’t dare implement these expensive innovations.
The Half-Life 2 Orange Box, which will be released for PC and Xbox 360 on 12. October, uses DirectX 10 functionality only for accelerating some mimics. Visually, however, it was virtually impossible to differentiate between the versions. The PS3 edition is being developed by an EA studio and is scheduled for release two to three weeks later.
Source: heise online
All that fuss getting it in and now it doesn’t work :|
I’ve made a collection of several RSS icons that may come in handy. They’re great for using on your blog or website. Enjoy!